Function Index
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D
 dashStyle
 dblclick
 dblclickCell, Jx.Grid
 deactivate
 defaultClick
 defaultDblClick
 defaultDblRightClick, OpenLayers.Control.Navigation
 defaultIcon, OpenLayers.Marker
 defaultMouseDown
 defaultMouseMove
 defaultMouseOut
 defaultMouseUp
 defaultWheelDown, OpenLayers.Control.MouseDefaults
 defaultWheelUp, OpenLayers.Control.MouseDefaults
 defsFailed, Proj4js.Proj
 defsLoaded, Proj4js.Proj
 deg, Util
 delayedCall
 delayedRightCall, OpenLayers.Handler.Click
 deregisterForEvent, Fusion.Lib.EventMgr
 deriveConstants, Proj4js.Proj
 destroy
 destroyAllFeatures, OpenLayers.Tile.WFS
 destroyFeature
 destroyMarker
 destroyPersistedFeature
 destroyPopup
 destroyTile, OpenLayers.Layer.Grid
 determineZIndex, OpenLayers.ElementsIndexer
 digitizeCircle, Fusion.Widget.Map
 digitizeLine, Fusion.Widget.Map
 digitizeLineString, Fusion.Widget.Map
 digitizePoint, Fusion.Widget.Map
 digitizePolygon, Fusion.Widget.Map
 digitizeRectangle, Fusion.Widget.Map
 disable
 disableZoomBox, OpenLayers.Control.Navigation
 disableZoomWheel, OpenLayers.Control.Navigation
 dispatch, OpenLayers.Ajax.Responders
 dispatchException, OpenLayers.Ajax.Request
 dispatchRequest, Fusion.Lib.MGBroker
 display
 displayError, OpenLayers.Layer.Vector
 distanceToSegment, OpenLayers.Geometry.OpenLayers.Geometry
 doneDragging, OpenLayers.Control.DragFeature
 doSort, Jx.Store.Strategy.Sort
 doWheelChange, Fusion.Widget.Map
 down
 downFeature
 Drag, OpenLayers.Handler.Drag.OpenLayers.Handler
 dragend, OpenLayers.Handler.Drag
 DragFeature
 dragHorizontal, Jx.Splitter
 dragmove, OpenLayers.Handler.Drag
 dragstart, OpenLayers.Handler.Drag
 dragVertical, Jx.Splitter
 draw
 drawCircle
 drawExternalGraphic, OpenLayers.Renderer.Canvas
 drawFeature
 DrawFeature, OpenLayers.Control.DrawFeature.OpenLayers.Control
 drawFeatures, OpenLayers.Control.MapCapturer
 drawGeometry
 drawGeometryNode, OpenLayers.Renderer.Elements
 DrawLine, OpenLayers.Renderer.VML
 drawLinearRing
 drawLineString
 drawMarker, OpenLayers.Layer.Markers
 drawNamedSymbol, OpenLayers.Renderer.Canvas
 drawPoint
 drawPolygon
 drawRectangle
 drawRow, Jx.Grid
 drawSnappingHint, OpenLayers.Control.MapCapturer
 drawStore, Jx.Grid
 drawText
 drawTileFromQueue, OpenLayers.Layer.Grid
dashStyle: function(style,
widthFactor)
dashStyle: function(style,
widthFactor)
dashStyle: function(style)
dblclick: function(evt)
Handle dblclick.
dblclick: function(evt)
Handle dblclick.
dblclick: function(evt)
Handle double-clicks.
dblclick: function(evt)
Handle double-clicks.
dblclickCell: function(e)
handle doubleclicks on cells in the grid
deactivate: function()
Deactivates this widget
deactivate: function()
Deactivate the menu by hiding it.
deactivate: function(e)
Deactivate the sub menu
deactivate: function()
Deactivate the Toolbar (when it is acting as a menu bar).
deactivate: function()
deactivate: function()
deactivate: function ()
deactivate: function()
Deactivate the handler.
deactivate: function()
Turn off the handler.
deactivate: function (evt)
deactivate: function()
Deactivate the handler.
deactivate: function()
Deactivate the strategy.
deactivate: function()
Tear down strategy with regard to reading new batches of remote data.
deactivate: function()
Deactivate the strategy.
defaultClick: function (evt)
defaultClick: function (evt)
defaultClick: function (evt)
defaultClick: function (evt)
defaultDblClick: function (evt)
defaultDblClick: function (evt)
defaultDblClick: function (evt)
defaultDblClick: function (evt)
defaultDblRightClick: function (evt)
OpenLayers.Marker.defaultIcon = function()
Creates a default OpenLayers.Icon.
defaultMouseDown: function (evt)
defaultMouseDown: function (evt)
defaultMouseMove: function (evt)
defaultMouseMove: function (evt)
defaultMouseOut: function (evt)
defaultMouseOut: function (evt)
defaultMouseUp: function (evt)
defaultMouseUp: function (evt)
defaultWheelDown: function(evt)
User spun scroll wheel down
defaultWheelUp: function(evt)
User spun scroll wheel up
defsFailed: function()
Report an error in loading the defs file, but continue on using WGS84
defsLoaded: function()
Continues the Proj object initilization once the def file is loaded
OpenLayers.Util.deg = function(x)
delayedCall: function(evt)
Sets timerId to null.
delayedCall: function(evt)
Triggers pause callback.
delayedRightCall: function(evt)
Sets rightclickTimerId to null.
deregisterForEvent : function(eventID,
f)
deregister a callback function when you no longer want to recieve it.
deriveConstants: function()
Sets several derived constant values and initialization of datum and ellipse parameters.
destroy: function()
destroy: function ()
The destroy method is used to perform any clean up before the control is dereferenced.
destroy: function()
destroy: function()
The destroy method is used to perform any clean up before the control is dereferenced.
destroy: function()
The destroy method is used to perform any clean up before the control is dereferenced.
destroy: function()
destroy: function()
nullify references to prevent circular references and memory leaks
destroy: function()
nullify references to prevent circular references and memory leaks
destroy: function()
nullify references to prevent circular references and memory leaks
destroy: function()
Destroy this geometry.
destroy: function ()
Deconstruct the handler.
destroy: function()
destroy: function()
destroy: function()
Nullify references and remove event listeners to prevent circular references and memory leaks
destroy: function(setNewBaseLayer)
Destroy is a destructor: this is to alleviate cyclic references which the Javascript garbage cleaner can not take care of on its own.
destroy: function()
destroy: function()
nullify references to prevent circular references and memory leaks
destroy: function()
Destroy projection object.
destroy: function()
destroy: function()
destroyAllFeatures: function()
Iterate through and call destroy() on each feature, removing it from the local array
destroyFeature: function(force)
Destroy temporary geometries
destroyFeature: function(force)
Destroy the temporary geometries
destroyFeature: function(force)
Destroy temporary geometries
destroyMarker: function()
Destroys marker.
destroyMarker: function()
destroyPersistedFeature: function()
Destroy the persisted feature.
destroyPersistedFeature: function()
Destroy the persisted feature.
destroyPopup: function()
Destroys the popup created via createPopup.
destroyPopup: function()
destroyTile: function(tile)
determineZIndex: function(node)
Determine the z-index for the current node if there isn’t one, and set the maximum value if we’ve found a new maximum.
digitizeCircle: function(options,
callback)
Digitizes a circle and passes the value to a function for processing.
digitizeLine: function(options,
callback)
Digitizes a line and passes the value to a function for processing.
digitizeLineString: function(options,
callback)
Digitizes a line string and passes the value to a function for processing.
digitizePoint: function(options,
callback)
Digitizes a point and passes the value to a function for processing.
digitizePolygon: function(options,
callback)
Digitizes a polygon and passes the value to a function for processing.
digitizeRectangle: function(options,
callback)
Digitizes a rectangle and passes the value to a function for processing.
disable: function()
Disables this widget.
disable: function()
Disable the capture box.
disableZoomBox : function()
disableZoomWheel : function()
dispatch: function(callback,
request,
transport)
dispatchException: function(exception)
If the optional onException function is set, execute it and then dispatch the call to any other listener registered for onException.
dispatchRequest : function(r,
f)
send a request to the MapGuide Open Source server using XMLHttpRequest and return the result to the specified function.
display: function(display)
Hide or show the icon
display: function(display)
Set the display on the pane
display: function()
Call the display method of the appropriate parent class.
display: function(display)
Hide or show the icon
display: function(display)
Hide or show the icon
displayError: function()
Let the user know their browser isn’t supported.
OpenLayers.Geometry.distanceToSegment = function(point,
segment)
doneDragging: function(pixel)
Called when the drag handler is done dragging.
doSort : function (col,
sort,
data,
ret,
options)
Called to change the sorting of the data
doWheelChange: function(evt,
deltaZ)
Carries out the actual map zoom based on the wheel movement
down: function(evt)
This method is called during the handling of the mouse down event.
down: function(evt)
Handle mousedown and touchstart.
down: function(evt)
Handle mousedown and touchstart.
down: function(evt)
Start drawing a new feature
downFeature: function(pixel)
Called when the drag handler detects a mouse-down.
downFeature: function(pixel)
Called when the drag handler detects a mouse-down.
Returns OpenLayers.Handler.Drag
dragend: function (evt)
This private method is factorized from mouseup and touchend methods
Create a new control to drag features.
Create a new control to drag features.
dragHorizontal: function(obj)
In a horizontally split container, handle a bar being dragged left or right by resizing the elements on either side of the bar.
dragmove: function (evt)
This private method is factorized from mousemove and touchmove methods
dragstart: function (evt)
This private method is factorized from mousedown and touchstart methods
dragVertical: function(obj)
In a vertically split container, handle a bar being dragged up or down by resizing the elements on either side of the bar.
draw: function ()
begins the process of creating the items
draw: function ()
actually does the work of creating the view
draw: function (px)
The draw method is called when the control is ready to be displayed on the page.
draw: function()
Creates a Drag handler, using panMap and panMapDone as callbacks.
draw: function()
draw: function()
{DOMElement}
draw: function()
draw: function()
draw: function()
Render the control in the browser.
draw: function(px)
draw: function()
{DOMElement}
draw: function()
draw: function()
draw: function(px)
Move the div to the given pixel.
draw: function(px)
Calls draw on the icon, and returns that output.
draw: function(px,
sz)
draw: function(px)
Constructs the elements that make up the popup.
draw: function(deferred)
Clear whatever is currently in the tile, then return whether or not it should actually be re-drawn.
draw: function()
Check that a tile should be drawn, and draw it.
draw:function()
Check that a tile should be drawn, and load features for it.
drawCircle: function(node,
geometry)
Virtual function for drawing Circle Geometry.
drawCircle: function(node,
geometry,
radius)
This method is only called by the renderer itself.
drawCircle: function(node,
geometry,
radius)
This method is only called by the renderer itself.
drawCircle: function(node,
geometry,
radius)
Render a circle.
drawExternalGraphic: function(geometry,
style,
featureId)
Called to draw External graphics.
drawFeature: function(geometry)
drawFeature: function()
Render geometries on the temporary layer.
drawFeature: function()
Render features on the temporary layer.
drawFeature: function()
Render geometries on the temporary layer.
drawFeature: function(feature,
style)
Draw the feature.
drawFeature: function(feature,
style)
Draw the feature.
drawFeature: function(feature,
style)
Draw the feature.
drawFeatures: function()
Draw the capture box, rotate handle etc.
drawGeometry: function(geometry,
style,
featureId)
Draw a geometry.
drawGeometry: function(geometry,
style,
featureId)
Used when looping (in redraw) over the features; draws the canvas.
drawGeometry: function(geometry,
style,
featureId)
Draw the geometry, creating new nodes, setting paths, setting style, setting featureId on the node.
drawGeometryNode: function(node,
geometry,
style)
Given a node, draw a geometry on the specified layer.
Render a line.
drawLinearRing: function(geometry,
style,
featureId)
This method is only called by the renderer itself.
drawLinearRing: function(node,
geometry)
Virtual function for drawing LinearRing Geometry.
drawLinearRing: function(node,
geometry)
This method is only called by the renderer itself.
drawLinearRing: function(node,
geometry)
This method is only called by the renderer itself.
drawLinearRing: function(node,
geometry)
Render a linearring
drawLineString: function(geometry,
style,
featureId)
This method is only called by the renderer itself.
drawLineString: function(node,
geometry)
Virtual function for drawing LineString Geometry.
drawLineString: function(node,
geometry)
This method is only called by the renderer itself.
drawLineString: function(node,
geometry)
This method is only called by the renderer itself.
drawLineString: function(node,
geometry)
Render a linestring.
drawMarker: function(marker)
Calculate the pixel location for the marker, create it, and add it to the layer’s div
drawNamedSymbol: function(geometry,
style,
featureId)
Called to draw Well Known Graphic Symbol Name.
drawPoint: function(geometry,
style,
featureId)
This method is only called by the renderer itself.
drawPoint: function(node,
geometry)
Virtual function for drawing Point Geometry.
drawPoint: function(node,
geometry)
This method is only called by the renderer itself.
drawPoint: function(node,
geometry)
This method is only called by the renderer itself.
drawPoint: function(node,
geometry)
Render a point
drawPolygon: function(geometry,
style,
featureId)
This method is only called by the renderer itself.
drawPolygon: function(node,
geometry)
Virtual function for drawing Polygon Geometry.
drawPolygon: function(node,
geometry)
This method is only called by the renderer itself.
drawPolygon: function(node,
geometry)
This method is only called by the renderer itself.
drawPolygon: function(node,
geometry)
Render a polygon
drawRectangle: function(node,
geometry)
Virtual function for drawing Rectangle Geometry.
drawRectangle: function(node,
geometry)
This method is only called by the renderer itself.
drawRectangle: function(node,
geometry)
This method is only called by the renderer itself.
drawRectangle: function(node,
geometry)
Render a rectangle
drawRow: function(record,
index,
position)
this method does the heavy lifting of drawing a single record into the grid
drawSnappingHint: function(angle)
Draw the snapping line
drawStore: function()
clears the grid and redraws the store.
drawText: function(featureId,
style,
location)
Function for drawing text labels.
drawText: function(location,
style)
This method is only called by the renderer itself.
drawText: function(featureId,
style,
location)
Function for drawing text labels.
drawText: function(featureId,
style,
location)
This method is only called by the renderer itself.
drawText: function(featureId,
style,
location)
Function for drawing text labels.
drawText: function(featureId,
style,
location)
This method is only called by the renderer itself.
drawTileFromQueue: function()
Draws the first tile from the tileQueue, and unqueues that tile
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