v.random
Randomly generate a 2D/3D vector points map.
Vector (v.*)
QgsProcessingParameterNumber|npoints|Number of points to be created|QgsProcessingParameterNumber.Double|100|False|0|None
QgsProcessingParameterVectorLayer|restrict|Restrict points to areas in input vector|-1|None|True
QgsProcessingParameterString|where|WHERE conditions of SQL statement without 'where' keyword|None|True|True
QgsProcessingParameterNumber|zmin|Minimum z height for 3D output|QgsProcessingParameterNumber.Double|0.0|True|None|None
QgsProcessingParameterNumber|zmax|Maximum z height for 3D output|QgsProcessingParameterNumber.Double|0.0|True|None|None
QgsProcessingParameterNumber|seed|Seed for random number generation|QgsProcessingParameterNumber.Integer|None|True|None|None
QgsProcessingParameterString|column|Column for Z values|z|False|True
QgsProcessingParameterEnum|column_type|Type of column for z values|integer;double precision|False|0|True
QgsProcessingParameterBoolean|-z|Create 3D output|False|True
QgsProcessingParameterBoolean|-a|Generate n points for each individual area|False|True
QgsProcessingParameterVectorDestination|output|Random
