14 #ifndef ossimVectorRenderer_HEADER 15 #define ossimVectorRenderer_HEADER 50 const char* prefix=0)
const;
57 const char* prefix=0);
virtual bool loadState(const ossimKeywordlist &kwl, const char *prefix=0)
Method to the load (recreate) the state of an object from a keyword list.
virtual ossimImageData * renderVectorData() const =0
Renders the vector data to a data object.
virtual ossim_int32 getNumberOfAoiObjects() const
Returns the number of vector objects in the area of interest.
Represents serializable keyword/value map.
virtual ossimDrect getBoundingRect(long resLevel=0) const
Returns the full bounding rectangle of current vector data loaded.
virtual ossim_int32 getNumberOfObjects() const
Returns the total number of vector objects in the full bounding rectangle.
virtual ossimObject * getObject()
For RTTI support.
virtual void setNumberOfObjects(ossim_int32 number_of_objects)
Sets the number of vector objects in the full bounding rectangle.
virtual ossimDrect getAreaOfInterest() const
Returns the current area of interest as an ossimDrect.
virtual void setNumberOfAoiObjects(ossim_int32 number_of_objects)
Sets the number of vector objects in the area of interest.
virtual ~ossimVectorRenderer()
unsigned int ossim_uint32
ossimImageViewTransform * theImageViewTransform
ossim_int32 theNumberOfObjects
virtual bool saveState(ossimKeywordlist &kwl, const char *prefix=0) const
Method to save the state of an object to a keyword list.
virtual void setBoundingRect(ossimDrect &rect)
Sets the bounding rectangle of current vector data loaded.
ossimDrect theAreaOfInterest
virtual void setAreaOfInterest(const ossimDrect &aoi)
Sets the area of interest.
virtual void setImageViewTransform(ossimImageViewTransform *transform)
Sets the ImageViewTransform to be used for converting vector data.
ossimDrect theBoundingRect
ossim_int32 theNumberOfAoiObjects